Getting Started
The Immerse SDK for Unreal is distributed as a plugin. Follow these steps to install the plugin in your project:
- Create a new folder in your project directory named “Plugins”
- Copy the ImmerseSDK directory into the new folder
- Restart the Unreal Editor (if open)
Alternatively, if you would prefer to install the plugin to be available to all Unreal projects, please refer to Unreal’s documentation for the Plugins directory.
Once the plugin has been added, it must be enabled in your project. Navigate to Edit > Plugins and select the ‘Reporting’ tab on the left hand side. The Immerse SDK plugin should now appear in the list, check ‘Enabled’ to enable it in your project.