Configuration
Once installed, the first step in setting up the spectator camera is to designate the camera that should be controlled. This is done by adding the component to a camera in the scene (typically Main Camera). From this component you control how the camera behaves.
Field | Description |
---|---|
Movement Speed | Sets the speed in which the camera moves between targets |
Angular Speed | Sets the speed in which the camera rotates between target rotations |
Transition Curve | Controls the acceleration/deceleration of the camera movement |
Max Distance | When using ‘Auto’ mode, this sets the maximum distance the camera should be allowed to move before it will fall back to ‘Instant’ mode. |
Raycast Layer Mask | Auto mode uses raycasting to move instantly instead of moving through obstacles. |
On Target Changed | An event that is triggered when the camera target changes |
Once you have added the spectator camera to your scene, the next step is to add some Camera Targets. When a Camera Target is enabled, disabled, created or destroyed, the list of available camera targets will automatically be updated, ordered by the Priority Comparer.