Immerse SDK
Toggle Dark/Light/Auto mode Toggle Dark/Light/Auto mode Toggle Dark/Light/Auto mode Back to homepage

Orbit Camera

The Orbit Camera component works independently of the spectator camera. Is is a simple, yet highly configurable, controller for a camera to allow it to rotate around a target.

Gizmos are displayed in the editor to provide visual feedback on the current settings

  • Red gizmo displays vertical rotation limits
  • Green gizmo displays horizontal rotation limits
  • Rings are added to show min/max distances

Orbit Camera in the Scene View

Field Description
Center Center/focus position
Target (Optional) Focus transform. This will override the Center value with the linked transform’s position.
Collision Enable collision detection to avoid camera intersecting with environment
Horizontal Offset Offset the horizontal rotation (useful when Limit Horizontal Rotation is enabled)
Scroll Speed Zoom in/out sensitivity
Distance Current distance from the center point
Vertical Rotation Current vertical rotation
Horizontal Rotation Current horizontal rotation
Limit Distance Restrict zoom in/out distance
Limit Vertical Rotation Restrict vertical rotation
Limit Horizontal Rotation Restrict horizontal rotation