Immerse SDK
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CameraTarget

class in ImmerseSDK.SpectatorCamera / Inherits from MonoBehaviour

Attach this Component to a GameObject to identify it as a CameraTarget for use with the SpectatorCamera.

Fields
Priority Determines the order that the CameraTarget appears in the list
Transition The transition to use to move to this target
Follow If the camera should continue to follow this target once it has been reached
Stabilization Amount of stabilization to apply to the camera when it is following this camera target (0 = disabled)
This helps to smooth out the camera movement when following a VR user
OnSelected Called when the CameraTarget is selected
OnDeselected Called when the CameraTarget is deselected
Properties
Id Unique ID of the CameraTarget
Name Name of the CameraTarget
Methods
Select Select this camera target.