Auto Connect
The auto connect feature offers the fastest and easiest way to join a multiplayer session. When used with the auto authenticate feature in the Platform package, connecting to your session is as simple as pressing play in the Unity editor.
With auto connect, all processes occur automatically, which means you won’t have direct reference to the INetworkClient
created during this process. To address this, the newly created client can be retrieved from ImmerseMultiplayer.Client
. Additionally, events have been created to allow immediate responses to the connection results.